My Experience

Game Developer - Unity3D | Oct/2022 - Jul/2024

Little Leo Games

Everything as indie game developer :D I helped my friend with the Little Leo Games Team to release this awesome game Astrea: Six-Sided Oracles working as Unity Game Developer. Happy to be here. Making games for fun and seeing people having fun.

  • Port for Xbox.
  • Help to implement some important features as Steam and UI in-game.
  • Fix a lot of bugs.
  • Communicate with players to understand issues and get a better approach.
  • Plan with team all deliveries until the last deadline. ( Events/Release/Update game )
  • Learn how to mod games on Steam using BepInEx (plugin to mod Unity Games) and develop a few python scripts to help players to focus in programming MODs.
  • Help to release the game in other platform like GOG and Epic Games.

Game Developer - Unity3D | Nov/2020 - Apr/2023

VR Monkey

I worked primarily as a porting developer using Unity 3D. I helped the team progress with the build tool, worked on a platform switching tool, and gained a lot of experience in communicating/documenting/organizing projects for on-time delivery.

  • Port to PSVR/PSVR2 and other VR devices.
  • Create tools to help in development.
  • Learn more about shaders and rendering pipelines (URP and HDRP).
  • Optimize/Improve performance.
  • Organize code.
  • Document past implementations and troubleshooting.
  • Use TortoiseGit / Git Bash / Source Tree.
  • Use Trello/Hacknplan for task organization.
  • Develop VR games.

Game Developer - Unity3D | Jun/2020 - Aug/2023

Ilex Games

I helped the company fixing issues and improving mobile game’s performance using Unity 3D (outsourcing). Also I worked in a python script to get all dialogues from a game to be read from a dialogue tool.

  • Make improvements and adjustments.
  • Export to Mobile.
  • Standardize game UI.
  • Understand the logic/rules for continuity in the project.
  • Use of Git.
  • Implement a python script to get all dialogues to be read in a dialogue tool.

Game Developer - Unity3D | Oct/2020 - May/2023

Unicamp LARCOM

I helped in development of a 3D VR educational game using Unity 3D. A few experiences gained during the process:

  • Export to WebGL and Mobile platforms.
  • Implement VR technology features.
  • Use rest API for sending and receiving data from server.
  • Experience using C# and programming logic for games.
  • Use Git.
  • Use 3D Assets.